Website powered by

J B P (Blender Sculpt-dev only)

Another effect of playing with Blender’s Sculpt-Dev and another attempt to make something a bit more realistic, namely a portrait, and today it hit Jordan B Peterson (probably in a slightly younger version).
No UV (except for the tie), the face is pure dyntopo topology, with vertex colors layered, plus a tiny little noise texture to get the skin tones out of sync.
It was created only in Blender 3.1 Sculpt-dev, version from 19/jan/2022, because so far it seems to be the most stable.
Cycles

Cycles render

Cycles render

EEVEE render

EEVEE render

mesh

mesh

mesh

mesh

mesh

mesh